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Mission 9

[Right & Left Route]

Both routes lead to the same map and the same objective which is to destroy the Gun Turrets along the shore so that the GDI Gunboats can get in and destroy the Nod base.

Build your base with the MCV right away. Place the Power Plant to the left and the Refinery underneath it, closer to the Tiberium.

As you are building your base you’ll be given more Infantry on the southern side of the river. Their job is to take out the two Gun Turrets on the south side. Move them west and take out the Turrets. If they fail then you’ll still have a chance later on to destroy the Turrets with Airstrikes but it’s better to get them out of the way now.

You may want to build some sand bags to restrict access to your base from the west side. Build a few Guard Towers along the wall to deal with the Nod troops.

Use your Hum-vees to explore the map. By now you should have figured out that the Gun Boats have failed and all been evaporated by the Nod’s Obelisk of Light.

There are two entrances to the Nod Base, from the east and the north. The northern entrance is the safest because you’ll avoid having to deal with the Obelisk of Light while you take out the Gun Turrets.

A force of about 5 Tanks, 5 Hum-vees, an APC with Engineers and a decent group of Grenadiers should be enough to push through the northern side of the base. Send the APC down to the Construction Yard on the south side of the base and take it over with an Engineer. Try to grab the Hand of Nod and Refinery as well.

Once the Construction Yard has been captured destroy the Obelisk of Light and remaining structures. If all units, including the Gun Turrets have been destroyed then the mission will end.

Next: GDI Mission 10 – Field Test the Orca