Head back down the stairs to the three ladies siting down and enter the door to the north. Open the door directly opposite, to the left of the fireplace, and a cut-scene will play between two tentacles.
Speak to the blue tentacle to the right of the fireplace and you’ll tell him yo want to enter your human in the show. The tentacle will give you some a tag and tell you to have the human sit in the seat next to the other ladies.
Go back up the stairs and into the door marked R. Pick up the roller skates and the extension cord. Use the roller skates on the mummy. Push the mummy and he’ll roll down the stairs to the seat at the bottom.
Walk down the stairs and place the name tag on the mummy. Walk up the stairs, along the hallway and up the staircase at the end. Head all the way to the right where the tentacles are chatting. Before you continue give the scalpel to Bernard and switch over to him.
Use the scalpel with Oozo the Clown and pick up the box o’ laughs. Walk through the swinging door into the kitchen and pick up the fork. Open your inventory and give the fork and the box ‘o laughs to Laverne. Give the textbook to Hoagie and switch over to him.
Go into the mansion, up the stairs and up the stairs again at the back to talk to the horse. Use the textbook with the horse and the horse will put his false teeth away and go to sleep. Pick up the dentures and give them to Laverne. Also give the spaghetti to Laverne before switching over to her.
Use the wet soggy noodles, the dentures and the box o’ laughs with the mummy’s head. Now use the fork with the mummy’s head to clean up his hair. Switch back to Bernard.
Go up the stairs and into the door marked F. Push the speaker over and then use the stereo which will knock the fake barf down from the roof in the entrance. Turn the stereo off, walk down the stairs to the entrance and pick up the fake barf. Give the fake barf and the Booboo-B-Gone to Laverne and switch to her.
Use the fake barf with Harold and he’ll be rejected from the contest. Talk with the judges and ask when they’ll be judging for the best hair. The mummy will win this part of the competition. Talk with the judges and ask when they’ll be judging for the best smile. The mummy will win again. Lastly, talk with them about judging the best laugh and of course the mummy with the box o’ laughs wins again.
Laverne will put the mummy back. Head out of the door and down the stairs. Go out the door to the north and take the door to the kennel. Use the dinner certificate on the purple tentacle and then push the switch to free the humans. Unfortunately the humans are not so keen on being released.
Head back out the door and exit the motel/mansion. Use the Booboo-B-Gone on the fence where the cat appears. The black cat will get a white stripe on its back.
Switch to Bernard and walk up the stairs to the room with the cat and mouse. Use Ned’s bed and the cat will look a little interested but end up going back to the mouse. Use Jed’s bed. Next use the squeaky mattress of Ned’s bed with Jed’s bed. Hoagie will switch the mattresses around.
Now use the squeaky mattress on Jed’s bed and the cat will walk over. While the cat is distracted go and pick up the squeaky mouse toy. Give the mouse toy to Laverne and switch to her.
Use the squeaky mouse toy with the cat and Laverne will catch the cat. Head back into the entrance, through the door to the north and into the kennel.
Click on the cat to bring it out. The humans will think it’s a skunk and run away. The purple tentacle guard will go out hunting for them. You can now get into the grandfather clock. Open it and go inside down to the basement.
Inside the basement is a generator with an outlet on one side. Use the extension cord on the outlet and then use the extension cord with the window.
Go up the stairs, down the hall and up the rear staircase. Enter the room to the right. Pick up the hamster reading the newspaper and leave the room.
Go down the stairs and open the ice machine. Use the hamster with the ice machine and then close the ice machine.
Go back up through the grandfather clock, up the stairs and open the ice machine. Take a look at the ice machine and pick up the frozen hamster.
Go down the stairs and through the door to the north. Enter the room between the kennel and the fireplace and another cut-scene will play.
Put the frozen hamster in the microwave. Luckily he’s still alive! Exit the room and go back through the grandfather clock to the basement. Use the hamster on the generator. He’s still too cold to run just yet.
Open the door marked W and go inside. There’s a big fat conventioner sleeping on a bed.
Close the door and take the keys from behind the door. Open the door and leave the room. Go outside the mansion into the parking lot. A guy is using a crowbar on an old car. Use the keys with the man in the mask and he’ll give you the crowbar.
Walk back inside and use the crowbar on the gum with a dime stuck in it. Use the gum with a dime stuck in it to get the dime.
Walk up the stairs and back in the room with a W. You should have two dimes now. Use both the dimes on the FickleFingers coin slot and the conventioneer will fall off the bed.
Pick up the sweater. Exit the room and use the crowbar on the candy machine. Pick up the quarters.
Go back to the kitchen and through the door to the laundry. Use the sweater with the dryer. Use the quarters with the dime slot to start the dryer.
Go into the door between the kennel and the fireplace once more. Enter the room to the right which is exactly the same as in the present day. The sweater is still in the dryer! Open the dryer and take out the sweater.
Head back to the basement and give the sweater to the hamster. Put the hamster back on the generator. He’ll be frightened off by the boxing glove and run into the mouse hole.
Give the flyer to Hoagie.
Walk down the stairs all the way to the ground floor and put the flier in the suggestion box. Washington decides to take a look at the box and finds a suggestion to put a vacuum cleaner in every basement. A vacuum cleaner will not appear in Laverne’s time in the basement.
Use the built-in shop vac with the mouse hole. Open the hatch and pick up the dust ball (hamster). Use the hamster with the generator and finally he’ll power it. Walk outside to the time capsule and use the extension cord with the plug to power it up.
Continue to the next part where we find the diamond for the time machine (Part 6).