Part 2: Absu
Back to Axiom Verge
From the SAVE Room (1) head to the tall room to the right. Drop down and take the second, which is the lowest, exit to the right. Run through this small room to another tall room to the right.
Climb up and drill through the tiles. Take the upper exit to the right. Drill through the wall to the right.
Watch out for the Zombie on the other side. They move super fast. Take the exit to the right and drop down. The lower exit to the right leads to a SAVE Room (2). The lower exit to the left leads to Elsenova. After chatting with her drop down for the Kilver (3) weapon.
The Kilver shoots a small burst of electricity like a shotgun and is quite effective as it shoots through obstacles. Head to the left and shoot the trigger through the forcefield to open it.
Take the top exit to the left and you’ll be back in the second of the tall rooms. Climb up a few platforms and take the only exit to the left. Continue through the small room to the first tall room.
Climb up and take the upper exit to the right. Drill through the wall to the right. Use Kilver to disable the force field and grab Health Node Fragment 1/5 (4). Once you find five of these fragments they’ll form a single Health Node.
Drill through to the right and take the right exit. From here run to the right and take the exit below. You’ve been here before. Drop down to the SAVE Room (2) if you want.
Run back past Elsenova (3) and take the exit to the left. Drop down past all the Zombies and take the lower exit to the right.
Continue through the small room, ignore the exit below and take the exit up to the right. Climb up the platforms and take the next exit up.
Jump up the platforms in this tall room and take the exit up. To the left you have SAVE Room (5) and to the right you have the Telal boss fight (6).
Telal Boss Fight
To defeat this boss jump up to the platform and use your basic weapon. Jump or duck the bullets and keep firing. The bullets will be fired quicker and quicker so you’ll need to be quick to jump.
Once Telal has been defeated run to the right and take the exit below. Run to the left and drop down. You’ll find the Address Disruptor (7).
This can be used to corrupt or de-corrupt blocks or enemies. Use it on the hanging vines above that are glitching out to make platforms appear. Then jump across them so you can jump over the wall.
Use the Disruptor on one of the bubbles and ride it up so you can take the exit to the right.
Take the exit below and pick up the Health Node (8) along the way.
Take the exit below. Either use the drill to break the blocks or disrupt the Donut Enemies and they’ll break the blocks for you.
You may need to drill some of the way anyway. Follow the path they make down and under one of the broken tiles you’ll find a Size Node (9).
The exit to the left leads to a SAVE Room (10). Take a save, head back to the right and take the lower exit to the left.
Drill through the tiles and take out the enemies. On a ledge to the left you’ll find Journal Page (Xedur) (11). Disrupt part of the vine dangling down to make a platform so you can jump up.
Take the exit back to the right, disrupt a bubble and ride it up. Take the exit to the top right. Drill through the wall on the far right towards the top. Behind a tile you’ll find Reply: The Outsider (12).
Drop down and take the exit to the right. Stay high in the room and jump across the pillars so you can take the exit to the right.
Disrupt one of the green enemies and shoot it. This will destroy all of the green enemies in the room. There’s an exit to the top left to a SAVE Room (13). Before you go there run around the room clockwise until you find the open force field. Drill through the wall to the left of it for Health Node Fragment 2/5 (14).
Take the lower right exit and drop down. Take the lower right exit again. Drill through the wall on the right. Watch out for the spider droid as you pick up the Power Node (15).
Take the lower exit to the right. This leads to Zi.
The only path available to you at the moment is to continue to the right for three rooms until you find the SAVE Room.
Next: Part 3: Zi
Back: Part 1: Eribu