Level 6: Sinister Back Alleys
Back to Trine 5
Beginning
Break through the boards, remove the pipes and grab the Experience. Remove the pipes, grab the next Experience and break the boards on the other side of the building.
Dash across the spike pit to the platform with the Experience, then rope swing to the pipe on the other side of the spikes. Place a box on the pipe and build a rope bridge so you can jump up to the experience. Then jump up to the right.
Checkpoint 1
Build the pipes around so you can jump to the 2 x Experience.
Throw the sword to the left and dash or grapple to it. Climb up to the ledge above for 4 x Experience. Drop down and build the pipes on the right side so you can climb up.
Place a sword in the wall on the right and jump up to the grab pole.
Jump up to the right and pick up the 5 x Experience. Place the stone block on the bouncy pads and charge into it to break the high breakable wall.
Plank up to the ledge for a chest with Letter #3. Drop down and pull on the grab pole to release 2 x Experience before continuing to the right.
In the next room break the top rope holding the wooden wall up. Move the mirror cube to the right and use it to deflect an arrow and break the lower rope.
Drop down, stomp on the ram just by the wooden wall to lift it up and run under it. Break the boards on the left and pull out the ring for 3 x Experience.
Place the mirror cube on top of the box on the right side. Shoot the mirror cube through the bars to break the rope above. Grapple onto the ring and climb up. you’ll pick up the Experience along the way. Bounce up to the next checkpoint.
Checkpoint 2
Drop down for the Experience and take out the Rats from the Rat Gang. Break the boxes on the platforms and on the ground for 3 x Experience.
Put a box on the posts on the wall on the right and attach a rope to it and the ring. Then move the box over the wooden beam on the left to open the wooden gate below.
Drop down and head to the right.
Checkpoint 3
Remove the pipe above the checkpoint for the Experience. Climb up the hole you made for another 2 x Experience.
Head to the right for the next puzzle. Remove the pipes and place one going straight out from the wall. Have Zoya grab the grab pole and shoot the button. This opens one gate and closes another below.
Take out the mirror cube and place it on a box on the pipe. Stand between the two gates and shoot an arrow off the mirror cube onto the button to open the second gate and close the first.
Checkpoint 4
Zoya will go off on her own for a little while. Swing across to the first boat for 2 x Experience. Swing across to the second boat for another 2 x Experience. Grab the chain and attach it to the ring on the ground to make a bridge.
Run up and attach a rope to the next two rings so you can get up higher. Jump up to the grab pole on the mast and then to the rope under the sails on the right.
Jump across to the mast on the right and then back up to the left to reach higher. Swing up to the very top of the central mast for 3 x Experience.
Jump to the left for 2 x Experience and then over to the right side for Experience and to land on the crane. Pull the lever under the crane to turn it around. Climb up and jump off the right side for 2 x Experience.
Checkpoint 5
Break the glass globe above for Experience. Shoot the button to lift up the platform. Attach a rope from the ring to the box on the right. Shoot the button to lower the platform. Push the left box under the hanging box on the right.
Shoot the button to lift up the platform. Break the rope and push the boxes onto the button on the wall on the right.
This opens the hatch above. Climb up and jump to the balcony on the left first for 2 x Experience on the ground and one Experience in a glass globe above.
Drop down on the right and shoot through the fire to light the brazier on the left.
Then jump up and shoot through the fire to light the explosive barrel. Once it explodes you can bridge across. On the other side you’ll find a chest with the ability to use your arrows to ricochet.
Checkpoint 6
Bounce an arrow off the wall and onto the button to open the gate and grab the Experience. Bounce an arrow off the left wall to break the rope and climb up.
Break the glass globe for another Experience. Then hang on the ring and shoot the button to be lifted up.
Land on the ledge on the right and shoot the button again to lower the platform. Stand on it, shoot the button to be lifted up again but this time you’re standing on top of it.
Climb up on the left for Experience, then swing across to the right. Grab 2 x Experience to the upper right and drop down.
Hang on the ring and shoot through the fire to light the lower brazier.
This opens the gate so you can pull the box off the button. The platform to the left will lower down. Ride it down and drop down on the left.
Hang onto the grab pole to pull out a platform and drop onto it. Ricochet an arrow off the wall onto the button to reveal a ring. Grapple onto it and swing across to the right, picking up the 3 x Experience along the way.
Checkpoint 7
Ricochet an arrow off the wall to break the rope and drop the box. Place the boxes on top of each other and shoot an arrow off the top one to hit the button. This opens the gate so you can get through and climb up.
Grapple onto the ring above to pull down the wooden board with 2 x Experience on it. Throw a sword in the wall on the right and use it to climb up to the roof above where you’ll find 4 x Experience.
Drop down and head to the right for a battle with more of the Rat Gang. Use a couple of boxes to climb up through the hole in the roof. Inside you’ll find a chest with the Master’s Pouch.
Place a conjured box and the other two boxes on top of each other so you can reach up to the grab pole and pull it down. Move the mirror cube to the side so you can deflect an arrow to hit the large Experience and drop it down.
Drop down and bounce up in the alley. Use a plank to get up to the balcony above and grab the 2 x Experience. Swing across to the right for 3 x Experience. One of them is in a glass sphere.
Checkpoint 8
Place a box on the seesaw so the right side lifts up. Pull the cart out underneath and destroy the box. You should now be able to climb over the cart and continue to the right to grab the Experience.
You’ll be attacked by a Shielded Knight and some Drones. Climb up to the boarded window on the left and go inside.
Grab the 4 x Experience as you make your way up the building, including on on the balcony. Drop off the balcony and stomp the Shielded Knight so it loses its shield. Finish it off and the climb up the grab poles on the right.
Break the boards holding the plank above the gate and pull the plank out. Use it to deflect an arrow to the button to open the gate. Grab the Experience attached to the plank and continue to the right.
Grab the 3 x Experience above the platforms in the courtyard, then head to the right side.
Checkpoint 9
Go under the waterfall for 4 x Experience. Bounce up to charge the ram sign to swing the pole around. Place a plank down on the wooden beams and then a sword on the wall beyond it. Bridge across and jump over the wooden wall.
Move the pipes so you can grab the Experience underneath. Then build the pipes upwards so you can reach the 2 x Experience and jump to the balcony above.
Grab the 2 x Experience and then bounce off the awning to the next highest balcony. Jump and dash across to the left for 2 x Experience high in the sky.
Checkpoint 10
Break the glass for Experience then go to the right and pull up the half bridge all the way up so you can deflect an arrow to the button above. This opens the gate and lowers the two beams on this side.
Place a box or a plank down but don’t go across just yet. Instead have Zoya lower down on a rope and enter the secret room below.
Pull the lever to lift up a small ledge. Then grab the 3 x Experience. Change the pipe so water flows towards the water wheel above the lever. You’ll need to use both a plank and Pontius to deflect water back to the wheel.
When you do a chest will appear in the middle of the room with 2 x Experience. Inside the chest is Tidbit #3.
Have Zoya swing back up and continue through the gate to the right. Grab the 2 x Experience in glass globes and then swing across the gap.
Bounce off the awning for Experience and break the boards holding the stone in place for 2 x Experience. Use the stone and seesaw to bounce up to the balcony above.
Once inside break the glass globe above for Experience. Place the pipe piece with the ring in the ceiling above. Have Zoya dangle from it and shoot the fire to light up the lower brazier.
Place a box down in the center with the mirror cube above it. Deflect an arrow off it so the third brazier is lit.
This opens the door to the right so you can get out.
Checkpoint 11
Out in the courtyard you’ll have a battle with Clockwork Knights and Drones. Take them out then pick up the 3 x Experience.
Pull out the cart and climb up for an Experience and to end the level.
Next: Level 7: The Royal Castle
Back: Level 5: The Long Way to Town