Level 33: Khufu’s Queen’s Pyramids
Khufu’s Queen’s Pyramids
Run forwards and help the 2 Soldiers kill the 2 Giant Red Scorpions. If you accidentally shoot the Soldiers they’ll start attacking you. On the left are two ramps leading to two doors.
The first door on the left leads to a Supply Room. Shoot all of the crates to find Shotgun Shells (Wide), Uzi Clips, Grenades, a Small Medipak, Revolver Ammo, Super Grenades and Poisoned Arrows. Leave the building and go down the second ramp to the second door.
Open the door and then use the Armory Key, that you got from the dying soldier in Menkaure’s Pyramid, on the Gate. This is Secret #1 and inside the crates you’ll find Arrows, Shotgun Shells, a Shotgun, Crossbow, Grenade Launcher and a Revolver.
Leave the building and take out the Giant Red Scorpion that attacks. Continue running along the sandy path to the left towards the two pyramids.
Take a running jump to the flat block in front of the first pyramid and then a running jump to between the two pyramids. Shoot the Giant Red Scorpion and then walk out on the block overhanging the chasm.
Take a running jump to grab the block on the other side. Pull up and take a standing jump to the block on the right. Kill the Beetle and then climb up the block on the left. Turn right and take a running jump to land on the next block. Walk to the end and take a standing jump to the next block along. Take a standing jump to the next block and then look out over the chasm.
Take a running jump across the chasm to grab onto the block at the base of the second pyramid. Pull up, turn right and take a running jump to the sloped block which you can actually stand on. You’ll be attacked by a Beetle and Giant Red Scorpoion.
Run in between pyramids 2 and 3, pick up the Small Medipak and push the odd-shaped block forwards three times until it’s on the area with the faint bird symbol on it. This will open a door in the second pyramid (to your left).
Enter the pyramid, open the trapdoor and climb down the ladder to the bottom. Run through the tunnel and the gate will close behind you.
The maze has a number of recesses that either contain items or a horde of Beetles. There are lots of small Black Scorpions and stone walls that will lift up as you approach them if you’re going in the right direction. The goal is to make it to the Guardian Room to find the last Shaft Key. You begin facing south. I’ll use the N,E,S,W directions so you don’t get confused.
Walk to the first intersection and turn E. Walk forwards just as far as the second recess and look inside for Uzi Clips. Turn around to the W and walk forwards past the intersection. Look in the first recess for a Small Medipak. Walk down the corridor around the corner to the S.
At the next intersection go W and follow it around to the S and then E. At the next intersection walk N to the first recess and search it to find Uzi Clips. Turn around to the S, walk forwards around the corner to the E. Take the next intersection to the S and enter the Guardian Room.
Kill the Guardian and pick up the Eastern Shaft Key from the far wall with the Crowbar. Run back out of the Guardian Room and take the first intersection to the E. Inside the first recess is a Large Medipak. Continue around the corner. Go past the next intersection and grab the Shotgun Shells from the first recess on the left. Continue to the N to the next intersection and go W. At the next intersection go N and continue forwards through the entrance gate.
Climb back up the ladder and head out of the pyramid. Face towards the chasm and take a running jump across the chasm to the square block at the base of the pyramid.
Turn left, take standing jump to the block on the left and another standing jump to the next block along where you’ll be attacked by a flying Beetle. Climb up 2 tiers and then jump diagonally up to the left another tier. Jump diagonally up another tier to the left to 3 flat blocks and duck down to avoid the boulders.
Walk to the left side of the 3 flat blocks and take a standing jump up one tier diagonally to the left. Shoot the 2 Beetles and climb up to the entrance. Use The Guard’s Keys to unlock the doors and go inside to complete the level.
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